Murook Graeme, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 5'3". She wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her moppish chestnut hair is in a traditional bowl cut. She has blue eyes.
Personality: Murook is depressed about a lot of things. She tends to be a nihilist. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born in the east. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She has drifted from career to career and currently works as a Barkeep.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Flaws: Depressed, Racist. Bonds: Rich, Job, Immigrant. Occupation: Barkeep
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 8 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 50 gp.
Tim Lancaster, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. He wears his hair in dreadlocks. This gray eyed easterner is not easily forgotten.
Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Tim was raised in a hard working conservative environment. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Tim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Tim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's in love; and he wants to meet his childhood hero
Flaws: Ugly, Disease. Bonds: Job, Religious, Adventurer, Has a crush. Occupation: Guard
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 4 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp.
Charles Shirley, Male Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. His black hair is still thick. He has a tattooed face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the north
Ideals: Passionate, Gifted. Bonds: Attractive, Poor, Military. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 140 gp. 1 Masterwork Uncommon Weapon.
Ruloth Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this western woman prefers to wear flannel. Her crest is gold and very short. This gold eyed westerner is not easily forgotten.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Her father raised her in a mountain cabin. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Athletic. Flaws: Mundane, PTSD. Bonds: Religious, Nature. Occupation: Spy
Voice: Stutters
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1300 sp.
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