Jo Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She is portly but not overly obese. Her brown hair is knotted and matted. Her eyes are a pleasant gray.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Ideals: Fighting. Flaws: Cynical, Ugly. Bonds: Immigrant, Adventurer. Occupation: Hunter
Voice: Cold and demanding tone
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 18 (+4) | 8 (-1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 500 sp. Golden yellow topaz (300 gp). 1 Bullseye lantern.
Jade Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. He has red fur. His half smiles and amber eyes are beguiling and draw you in.
Personality: He snorts whenever he laughs or is feeling confident. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Jade lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. He now mingles about in high society.
Motivation: Wishes to resurrect an old love.
Bonds: Attractive, Rich, Family, In love. Occupation: Dyer
Voice: Old thin voice
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp. 1 Banded mail.
Ootah Morley, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears professional attire. Her black hair is knotted and matted. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She enjoys reading and quiet.
History: Born in the east her family was never financially stable. Ootah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ootah decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture.
Ideals: Logical. Bonds: Attractive, Criminal record, Poor. Occupation: Sellsword
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 60 gp.
Stannor Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time, and carries hammers. His black hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Stannor is combative with any and all who dare try his patience in the slightest.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Stannor fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants his loneliness to end; and he wants to get laid
Ideals: Fighting, Justice. Bonds: Attractive, Has a crush, Poor. Occupation: Assassin
Voice: German accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 7 (-2) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Elven, Celestial, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!