Shamil Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes peer out from beneath her deerstalker blue hat.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Shamil lived on a farm with her father, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shamil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and an old rival family wants her found
Ideals: Athletic, Fighting, Philantrophist. Bonds: Rich, Family. Occupation: Glassblower
Voice: Slurs words
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 6 (-2) | 10 (+0) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple +1
Possessions: 110 gp.
Târz Kent, Male Half-Orc [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears dark leathers with embroidery. He has a small bristly mustache and wavy auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He has always had a great fascination with Half-Elven culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the east to a Actor, Târz learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Actor job and began his own company from there.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Logical. Flaws: Racist. Bonds: Slave, Job, Attractive. Occupation: Actor
Voice: Dark and ominous
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Giant, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Keyleth Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a weathered and beat up set of banded mail beneath an oversized yellow coat. Her hair, while still mostly silver, has prominent grey streaks. Her gray eyes are slightly larger than normal.
Personality: Keyleth is depressed about a lot of things. She tends to be a nihilist. She invites people to come help in her community garden.
History: Keyleth hails from a village terrorized by gnolls. In her 12th year, her parents were killed by a gnolls raid, leaving Keyleth alone in the world. After a stint in an orphanage, she was adopted. During her travels, Keyleth and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Keyleth discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Keyleth fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and many gnolls want her driven away
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Enemies. Occupation: Mason
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 10 pp. Chrysoberyl (50 gp).
Ivellios Il-Song, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy, self-centered, vain, and jealous.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of illithids
Flaws: Depressed, Selfish. Bonds: Rich, Religious, Enemies. Occupation: Armorer
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 4 (-3) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp.
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