Chad Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His hair is greying and his face has many wrinkles. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: The child of a Miner, who enjoyed hunting, Chad was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers; and regain custody of his son
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Merchant
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Breastplate. 1 Half-Plate.
Delre Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: This woman typically wears brown cloth garments or leather armor. She has a penchant for wearing a ring with an oversized jet on her right hand. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her eyes, though not visible through her cowl, are blue.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is frequently practicing swordplay.
History: She was raised in a white middle class family as the only child. She dropped out of school before completing her studies. She now mingles about in high society.
Motivation: To end her boredom; and to share knowledge with the world
Ideals: Disciplined, Logical. Flaws: Mundane. Bonds: Rich, Military. Occupation: Bricklayer
Voice: Middle-eastern accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 2 (-4) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. 1 Masterwork studded leather.
Skirt Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of crossbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears a deerstalker hat to cover his moderate length black fur. His copper eyes are slightly larger than normal.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Miller mother left him crippled. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day; and sabotage a competitor
Ideals: Fighting, Artistic. Flaws: Shy, Disease. Bonds: Criminal record, Job. Occupation: Slave Trader
Voice: Posh accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 5 (-3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 6000 cp.
Alice Altham, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a faded coat and loose pants complete with wide-brimmed hat. Her black hair is greasy and uncared for. Her blue eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the north.
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Interpreter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 6 (-2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 260 gp.
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