Seere Speed, Female Tiefling [Permalink]
Personal [hide]
Description: 5'5" and muscular, this northern woman prefers to wear flannel. Her hair is chestnut, silky, and of moderate length. Her eyes are likewise silver.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born in the north, but her parents moved at a very young age to the east. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Priest
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Zircon (30 gp).
Riswynn Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 3'10" and is a bit bulky. She is very muscular particularly in the legs. She wears just a grey suit. Her head has been shaved. Her ears are large.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She also hits on women, regardless of circumstances.
History: Riswynn was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She struck the Carpenter job and began her own company from there.
Motivation: Wants a kiss; and she is unsatisfied with her job
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Job, Poor. Occupation: Carpenter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Susannah Tinley, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her white hair is still thick. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Herbalist arts, while her father instructed her in etiquette, music and courtly manner. When Susannah reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Military. Occupation: Herbalist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 8 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1300 sp.
Kathra Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears silk and lounges about seductively. She wears a colorful flower in her black hair. Her face is covered beneath a completely black helmet.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Kathra was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Kathra's mother didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is terrified, and will act out of fear.
Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive. Occupation: Barkeep
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: Just what you see.
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