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NPC Generator

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Advanced [show]


Feldûsh Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing colorful clothing, dressed as a Sellsword, and a wedding ring on his left hand. He keeps his silver hair in a pixie cut. His gray unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the north, but his parents moved at a very young age to the east. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and wishes to resurrect an old love

Ideals: Joker. Flaws: Disease, Impulsive. Bonds: In love, Immigrant, Slave. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Feldûsh Graeme, Male Half-Orc Adept 1
Medium (6'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)9 (-1) 8 (-1)10 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Trey Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple red line shooting up and back down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a top hat to hide his balding. He has gleaming, smiling green eyes.

Personality: Calm and collected, he is a well trained Barber. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was an apprentice working in his father's forge. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Ideals: Optimist. Bonds: Job, Poor, Adventurer. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Trey Asheton, Male Human Commoner 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Vadania Dumph, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She likes to wear ponchos typically of a light yellow in addition to tight pants. She wears her hair in dreadlocks. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. As long as the job gets done she does not care how it got done.

History: Born to a pair of adventurers, Vadania grew up listening to her mother's many stories. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has dedicated herself to building a better village for her children.

Motivation: She wants nothing more than to rejoin the army; and she desires power and/or immortality

Ideals: Professionalism. Flaws: Ugly, Addict, Terse. Bonds: Adventurer, Military. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Vadania Dumph, Female Half-Elf Ranger 2
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 11 (+0)9 (-1)
Skills Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Hobart Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is greasy and uncared for. His hazel eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Passionate. Flaws: Ugly. Bonds: Adventurer. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Hobart Tealeaf, Male Halfling Barbarian 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)11 (+0) 15 (+2)4 (-3)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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