Adrex Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. He has wavy green crest. His eyes are red.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A true patriot, Adrex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels kind of lost in life; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Military, Adventurer. Occupation: Sellsword
Voice: Loud with bravado
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Azaki Murphy, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He has a moderate pudge and is not very fit. He has moderate length red hair. His face is covered beneath a completely black helmet.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Azaki was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Servant
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 4 (-3) | 11 (+0) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp.
Trynnicus Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a green tunic with brown highlights, and long violet pants that bunch up around his shoes. His blue crest is matted, messy, and big. His eyes are gold and beady.
Personality: He acts crazy and hedonistic. He also is a firm believer in the manly ideal.
History: He was raised in a island tribe. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To settle down with his crush; and he would like to get married and retire
Flaws: Ugly, Hedonist, Impulsive, Racist. Bonds: Nature, Has a crush. Occupation: Mercenary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 6
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 3 (-4) | 8 (-1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged -2 / 1d4-4, Grapple -2
Possessions: Gold and topaz bottle stopper cork (300 gp).
Heather Colton, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears rags and sports a simple walking cane. Her hair is cut close to her head. Her eyes are a pleasant amber.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Heather hails from a village terrorized by goblins. Her father took her hunting and taught her how to get in the mind of other creatures. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Ideals: Disciplined, Extrovert. Bonds: Poor, Enemies, Nature. Occupation: Carpenter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 14 (+2) | 18 (+4) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Gnoll, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
Possessions: 220 gp. 3 Holy water.
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