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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jezebeth Merit, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shortspear, but if one is not available she will default to her bow. She wears a feathered hat to cover her moderate length chestnut hair. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is very quiet and rarely speaks above a whisper. She cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now spends her time doing works of charity.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist. Flaws: Addict, Shy. Bonds: Religious. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Jezebeth Merit, Female Tiefling Fighter 2
Medium (6'4") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)7 (-2) 11 (+0)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Bardryn Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a perfectly clean shirt and pair of pants. Her silver hair is drawn into a tight pony tail with a card scrunchie. Her fair skin shows little sign of her aristocratic breeding.

Personality: Overbrimming with self-confidence, Bardryn isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is obsessed with finding treasure.

History: She was raised in a desert tribe. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her spouse's relatives view her with great suspicion; and she desires power and/or immortality

Ideals: Impeccable. Bonds: Attractive, Adventurer, Nature, Military, Family. Occupation: Barrister

Voice: pre-pubescent

Attributes [hide]

Bardryn Deepdelver, Female Dwarf Commoner 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)3 (-4) 11 (+0)12 (+1)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Emerald In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright brown suits and hats. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His green eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As long as the job gets done he does not care how it got done.

History: Emerald was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and wishes to resurrect an old love

Ideals: Disciplined, Professionalism. Bonds: Poor, Adventurer, In love. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Emerald In the Wind, Male Tabaxi Fighter 1
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Emerald Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is dressed in earthy colors with a pastel and grey handkerchief worn on his left side. He has wavy lavender fur. His copper eyes lackadaisically let the world flow into them.

Personality: This man loves singing and to teach people singing more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: Born to a pair of adventurers, Emerald grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To clean up the streets; and meet up once more with his childhood friend

Ideals: Artistic, Persistence. Bonds: Adventurer, Slave, Guardian. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Emerald Paws, Male Tabaxi Bard 1
Medium (5'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 6 (-2)13 (+1) 14 (+2)10 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 30 pp.


Social Check DCs

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