Verin Horror, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a green cloak and cross-gartered blue stockings. She wears her purple hair up. She has black eyes and a green hat with a blue feather.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Verin was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Nothing but the best is good enough for her; and further expansion of business
Ideals: Optimist, Justice, Impeccable. Flaws: Fearful. Bonds: Job. Occupation: Carter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 12 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 360 gp. Deep blue spinel (400 gp). Chrysoberyl (50 gp). Rock crystal (40 gp).
Korinn Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing a long, green, dusty cloak. She has moderate length white crest. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has all her life been fascinated with dancing.
History: She was raised in a mountains tribe. She was taken as a slave by a traveling circus and forced to perform She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Marry her brother to traveling adventurers; and an old rival family wants her found
Ideals: Artistic. Flaws: Secretive. Bonds: Nature, Slave, Family. Occupation: Fortune-teller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 7 (-2) | 12 (+1) | 9 (-1) | 9 (-1) | 
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 | 
Possessions: 220 gp. 1 Climber’s kit.
Hadarai Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears many layers of old clothing at all times. His red hair is smooth and relatively long. His brown unseeing eyes seem to look past you.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Hadarai hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Hadarai and his spouse have recently divorced.
Motivation: He wants revenge against gnolls; and revenge
Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, In love, Enemies. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) | 
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 | 
Possessions: 300 sp.
Oblar Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. His brown hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a pair of adventurers, Oblar grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.
Motivation: He's looking for his big break; and wants to raise his children well
Ideals: Disciplined. Bonds: Adventurer, Immigrant, Job, Family. Occupation: Engraver
Voice: Breathy voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 | 
Possessions: 30 gp.
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