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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Frederick Clifford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. His blonde hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Rogue school at a young age so that he could practice his psionic talents. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their daughter. He worked as a Actor, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Gifted. Bonds: Slave, Attractive, Family, Poor. Occupation: Actor

Voice: Soft and mumbly

Attributes [hide]

Frederick Clifford, Male Human Rogue 2
Medium (5'10") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)12 (+1) 8 (-1)12 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Hugh Bradley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely grey suit with black socks and a vest with buckled shoes. His white hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Hugh was born in the north. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: To reunite with his old friends.

Ideals: Persistence. Flaws: Emotional, Forgetful. Bonds: Attractive, Adventurer. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Hugh Bradley, Male Human Cleric 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp. 1 Banded mail.


Social Check DCs


Beleth Knack, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'1" northern woman, she wears a custom-built plate barding that's adorned with black lining and desert motifs. She wears a colorful flower in her chestnut hair. She has a tattooed face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born blind and as such lacked many opportunities for work. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Locksmith.

Motivation: Sabotage a competitor.

Flaws: Disease. Bonds: Attractive, Job, Enemies, Criminal record. Occupation: Locksmith

Voice: Hollow voice

Attributes [hide]

Beleth Knack, Female Tiefling Cleric 1
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 8 (-1)7 (-2) 5 (-3)13 (+1)
Skills Nature +0, Performance +3
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 cp.


Social Check DCs


Dain Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His hair is always cut to a buzz. His green eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a necromancer, Dain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the south was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur, Joker. Bonds: Slave, Mentor, Immigrant. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Dain Trueblood, Male Dwarf Barbarian 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)13 (+1) 13 (+1)10 (+0)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs

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