Furrele Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and tends to wear a green poncho over her likewise colored trousers and shirt. Her brass crest is smooth and relatively long. Her gold eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Furrele isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She can't help but pocket interesting objects she comes across
History: She was born into a rich family. From there she went from mercenary job to mercenary job. She used her abilities to trick people and travel the world for free.
Motivation: Meet up once more with her childhood friend; and she is greedy
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Rich, Adventurer. Occupation: Sculptor
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 gp.
Naeris Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears violet leather gloves, a violet jacket, and tight pants. His hair is silver and very short. He wears an eyepatch.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Naeris took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is greedy
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Weaver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 7 (-2) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 6000 cp.
Damakos Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his sai always slung over his shoulder. He has a moderate pudge and is not very fit. His chestnut hair is unkempt and raggedy. This silver eyed northerner is not easily forgotten.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Damakos enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Damakos took refuge in the ruined castle and found the beat up sai and armor he uses now. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Gnomish people.
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Seamstress
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 9 (-1) | 10 (+0) | 3 (-4) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 90 pp.
Thea Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She dresses well, wearing white shirts, loose pants, and blazers most of the time. Her whole body is exceptionally muscular. She wears her hair in dreadlocks. Her eyes are hazel and catlike.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Her father raised her in a mountain cabin. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and retire the richest woman in the west
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Immigrant, Nature. Occupation: Ploughman
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 7 (-2) | 10 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
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