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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Vani Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this western woman prefers to wear red clothing when she does not wear armor. She has wavy red hair. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She dislikes all the random violence that takes place in the west. She always tries to repair and not replace. It was this mentality that drove her into the Cartwright business.

History: Vani hails from a village terrorized by dire rats. Vani abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Athletic, Pacifist, Persistence. Bonds: Attractive, Enemies, Adventurer. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Vani Smoothhands, Female Halfling Fighter 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 7 (-2)5 (-3) 10 (+0)13 (+1)
Skills Athletics +1, Religion -1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Helen Clare, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her white hair up. She has violet eyes.

Personality: She has a massive crush on the younger sibling of the Bather who has hired her part-time. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born blind and as such lacked many opportunities for work. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She then took over the family business and is one of the better Bather for hire.

Motivation: She is unsatisfied with her job.

Flaws: Disease. Bonds: Rich, Has a crush, Job, Debt. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Helen Clare, Female Human Fighter 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 3 (-4)12 (+1) 5 (-3)7 (-2)
Skills Arcana +3, Performance +0
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Avice Marleigh, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears professional attire. Her brown hair is heavily combed to the right. Her eyes, though not visible through her cowl, are brown.

Personality: She is extraordinarily eccentric. She is afraid of women and trembles around them

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Flaws: Insane, Shy. Bonds: Attractive, Religious, Criminal record. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Avice Marleigh, Female Human Cleric 2
Medium (5'4") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)15 (+2) 3 (-4)8 (-1)
Skills Medicine -2, Perception -2
Senses Passive Perception 8
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 350 gp.


Social Check DCs


Marbas Mute, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. He keeps his red hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Marbas was born in the west. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and balancing his hectic life and new hunter responsibilities is difficult

Ideals: Justice, Persistence. Flaws: Insane. Bonds: Job, Enemies. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Marbas Mute, Male Tiefling Cleric 2
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)16 (+3) 12 (+1)15 (+2)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Goblin, Giant, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 80 gp. Freshwater pearl (10 gp).


Social Check DCs

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