Lone Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman prefers to wear brown pants and tee shirts. Her clothes are grease stained in places. Her fur is greying and her face has many wrinkles. She wears a mask on her face.
Personality: She loves telling others what to do and how they should feel about things. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: She loathes her own lifestyle.
Ideals: Opinionated, Philantrophist, Artistic. Bonds: Poor, Immigrant. Occupation: Armorer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 28 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1700 sp. Amber (120 gp). Freshwater pearl (5 gp). Malachite (5 gp).
Tenena Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear blue tank tops with green skirt. Her hair is silver and very short. She is baby faced.
Personality: She speaks before she thinks and is too direct. She has a minor phobia of water and hates getting wet.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. Some 10 years later her spouse died after the birth of her son. Heartbroken, Tenena never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: To prove her worth to the world; and she is terrified, and will act out of fear
Flaws: Impulsive, Fearful. Bonds: Attractive, Religious, Mentor. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Sylvan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Amber (40 gp). Lapis lazuli (8 gp). Chrysoberyl (40 gp).
Zepar Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tight fitting green shirt and pants. His purple hair is braided into rings. His fierce white eyes like to dwell on things.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He works hard and plays hard.
History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Zepar took refuge in the ruined castle and found the beat up shield and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he is content
Flaws: Ugly, Mundane, Hedonist. Bonds: Poor, Nature. Occupation: Sculptor
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Drusilia Jethro, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'5" and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her blonde hair up. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She also is a firm believer in the womanly ideal.
History: She was raised in a plains tribe. She worked as a nervous Interpreter and found it very stressful. She inherited the family business which she has now maintained for 12 years.
Motivation: She has money and likes to spend it; and she is greedy
Flaws: Shy, Impulsive. Bonds: Attractive, Nature, Job, Rich. Occupation: Interpreter
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 4 (-3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 150 gp.
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