Williamina Blythe, Female Human [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and carries glaives. With wild silver hair. Her thin eyebrows rest above her beady amber eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Sold as a small child to a slaver, Williamina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She dropped out of school before completing her studies. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Williamina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's in love; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Junk Dealer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 130 gp.
Elaim Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized grey coat, he is not a threatening figure. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise gray.
Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Elaim was left his mother's suit of armor and trained in its use and care. He's also a talented Sage, but doesn't like to broadcast it.
Motivation: Expand his business; and a rival would like him out of the picture
Bonds: Job, Criminal record, Military, Immigrant. Occupation: Fortune-teller
Voice: Posh accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 9 (-1) | 16 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnome, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 310 gp. White pearl (70 gp). Brown-green garnet (70 gp). Coral (70 gp).
Fenriz Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of lances, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His brown hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can't help but pocket interesting objects he comes across
History: Born in the north to a Interpreter, Fenriz learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Interpreter for the past few years.
Motivation: Seeks redemption; and to be a armorer again
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Interpreter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Art Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman dresses in pastel turtlenecks beneath a black coat with grey slacks. Her gray fur is greasy and uncared for. Her green eyes dart from person to person to random spaces in the air.
Personality: She is irascible and easily irritated. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born into a rich family. She moved out north to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day
Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Rich. Occupation: Interpreter
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 7 (-2) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 pp. Golden pearl (60 gp). 1 Masterwork Common Melee.
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