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Hobart Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is singed and shortened. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy, self-centered, vain, and jealous.

History: Hobart was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Halfling Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Ugly, Selfish, Insane. Bonds: Adventurer, Poor. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Hobart Hilltopple, Male Halfling Wizard 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 10 (+0)6 (-2)
Skills Animal Handling +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Zepar Peace, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'5" and is generally well dressed albeit a few years behind the times. His left leg appears badly burned and disfigured. He has moderate length purple hair. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Bounty Hunter, who enjoyed hunting, Zepar was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zepar took refuge in the old dungeon and found the beat up rapier and armor he uses now. He now spends his time doing works of charity.

Motivation: Retire the richest man in the south.

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Nature. Occupation: Cook

Voice: Sighs a lot, exhausted

Attributes [hide]

Zepar Peace, Male Tiefling Paladin 1
Medium (5'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Jet (160 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dabbledob Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his greatsword ready. His black hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.

History: He got into the Masseuse business at a young age. Through the years after Dabbledob was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dabbledob's father didn't care for him much, and the feeling was mutual. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Job. Occupation: Masseuse

Voice: Tuts and clicks tongue

Attributes [hide]

Dabbledob Nackle, Male Gnome Rogue 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 10 (+0)10 (+0) 15 (+2)4 (-3)
Skills Perception +4, Sleight of Hand -1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2

Possessions: 800 sp. White pearl (140 gp).


Social Check DCs


Tana Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She usually wears her tan robe and has her shortbow always slung over her shoulder. Her golden hair is kept up in a ponytail inside a deerstalker hat. Her green eyes peer out from beneath her deerstalker tan hat.

Personality: She speaks before she thinks and is too direct. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Impulsive, Fearful. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Tana Wildwander, Female Gnome Adept 3
Small (3'1") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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