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NPC Generator

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Advanced [show]


Lone Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of shields on his belt, each one with a ruby on the hilt. His beige fur is matted, messy, and big. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Addict, Antagonistic. Bonds: Rich. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lone Blossom, Male Tabaxi Fighter 3
Medium (6'4") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)6 (-2) 11 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Patrick Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Slave. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Patrick Brinker, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)11 (+0) 3 (-4)9 (-1)
Skills Animal Handling -2, Stealth +2
Senses Passive Perception 6
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 6000 cp.


Social Check DCs


Orryn Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. His skin is fair and his fingers are delicate and long. He keeps his long brown hair kept up in a rat tail. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He became a Butcher soon after.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Orryn Fapplestamp, Male Gnome Expert 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)11 (+0) 11 (+0)7 (-2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 50 gp.


Social Check DCs


Willow Thistletop, Female Halfling [Permalink]

Personal [hide]

Description: A 2'10" southern woman, she wears red leather gloves, a red jacket, and tight pants. She has shaved her head bald. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She is happy with her job as a Jeweler. She turns her eye from what people do, preferring to live and let live. She is obsessed with a lost civilization.

History: Willow was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She's also a talented Hunter, but doesn't like to broadcast it.

Motivation: She is terrified, and will act out of fear; and she wants to meet her childhood hero

Flaws: Ugly, Fearful. Bonds: Job, Adventurer, Poor. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Willow Thistletop, Female Halfling Rogue 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)9 (-1) 9 (-1)12 (+1)
Skills History +1, Nature +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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