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NPC Generator

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Advanced [show]


Osah Luck, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 5'1". She wears a black shirt with thin green vertical stripes and white pants. Her blue hair is long and unkept. She tend to wears goggles to shield her eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born at the edge of vast desert. Her father took her hunting and taught her how to get in the mind of other creatures. She has been a successful dealer in antiques buying low and selling high.

Motivation: She doesn't get along with people that don't share her tastes; and retire the richest woman in the west

Ideals: Justice, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Hunter

Voice: Creaky witch voice

Attributes [hide]

Osah Luck, Female Tiefling Expert 1
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 7 (-2)9 (-1) 9 (-1)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cressel Flair, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and sports green clothing, slightly heavier than average wear. His blue hair is unkempt and raggedy. His white unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Cressel will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Cressel grew up listening to his father's many stories. He found a children's book about a Tiefling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend.

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cressel Flair, Male Tiefling Commoner 1
Medium (5'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 9 (-1)11 (+0) 6 (-2)15 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 160 gp.


Social Check DCs


Rimple Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this eastern man sports blue clothing, slightly heavier than average wear. He has moderate length auburn hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy, self-centered, vain, and jealous.

History: Rimple was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Rimple reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Disciplined. Flaws: Selfish. Bonds: Poor, Military. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Rimple Bafflestone, Male Gnome Expert 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)15 (+2) 12 (+1)7 (-2)
Skills Intimidation +0, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 140 gp.


Social Check DCs


Loopmottin Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'3" and is wearing the road beaten gear of a warrior. Her right leg appears badly burned and disfigured. Her red hair is styled in orderly dreadlocks. Her eyes are hazel and catlike.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born at the edge of vast desert. From there she went from mercenary job to mercenary job. She has worked as a Miller like her mother before her.

Motivation: Her religion dominates her actions; and to reunite with her old friends

Ideals: Fighting. Bonds: Job, Religious, Nature, Adventurer. Occupation: Miller

Voice: Raspy

Attributes [hide]

Loopmottin Scheppen, Female Gnome Paladin 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Athletics +0, Nature +4
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp. 1 Masterwork Musical instrument.


Social Check DCs

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