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NPC Generator

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Advanced [show]


Immeral L'Fondant, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His red hair is cut short. His green eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Immeral was born on a far southern island where he grew up under the tutelage of his mother, an expert Hunter. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content; and to end his boredom

Ideals: Entrepeneur. Flaws: Mundane, Antagonistic. Bonds: Has a crush, Immigrant. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Immeral L'Fondant, Male Half-Elf Wizard 1
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 12 (+1)7 (-2) 11 (+0)13 (+1)
Skills Investigation +0, Religion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp. Brass mug with jade inlays (100 gp). 1 Disguise kit.


Social Check DCs


Fargrim Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His violet eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the east to a Navigator, Fargrim learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: A rival would like him out of the picture; and to be a scribe again

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Rich, Criminal record. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Fargrim Trueanvil, Male Dwarf Wizard 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)6 (-2) 12 (+1)4 (-3)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp. Brown-green garnet (110 gp).


Social Check DCs


Kilvar Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and likes to wear grey tank tops with brown pants. His left hand appears badly burned and disfigured. His chestnut hair is braided into rings. He has violet eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Impeccable. Flaws: Disease. Bonds: Religious, Rich. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kilvar Orcfoe, Male Dwarf Bard 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Just what you see.


Social Check DCs


Flame Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red fur. She has a large pastel mantle and cape that has been intricately interwoven into her black robe. She has a hunchback. Her fur is red and curly. Her hazel eyes are passionate and lively.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She also has developed a complete distrust of the Merchant profession.

History: She was born to loving parents in a slum to the north. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now owns her own business.

Motivation: Expand her business; and further expansion of business

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Poor, Mentor. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Flame Wing, Female Tabaxi Rogue 1
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp. Onyx (60 gp).


Social Check DCs

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