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NPC Generator

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Advanced [show]


Purban Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears red painted combat armor at almost all times. He wears his blonde hair up. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Scribe, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a scribe and was forced into it by his family

Ideals: Gifted. Bonds: Attractive, Family, Slave. Occupation: Scribe

Voice: Complex vocabulary, royal

Attributes [hide]

Purban Copperkettle, Male Halfling Expert 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)10 (+0) 9 (-1)9 (-1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1300 sp. 1 Half-Plate.


Social Check DCs


Manfred Stanton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely brown suit with blue socks and a vest with buckled shoes. His white hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He works hard and plays hard.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Shy, Hedonist, PTSD. Bonds: Attractive, Religious. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Manfred Stanton, Male Human Expert 2
Medium (5'11") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)7 (-2) 17 (+3)12 (+1)
Skills Animal Handling +5, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp. 1 Disguise kit.


Social Check DCs


Gerald Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'11" when asserting himself. He wears his hair in dreadlocks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He seems to be bored by most things.

Ideals: Passionate, Philantrophist. Flaws: Mundane. Bonds: Poor. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Gerald Smith, Male Half-Elf Wizard 1
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)10 (+0) 9 (-1)12 (+1)
Skills Athletics +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 120 gp.


Social Check DCs


Dabbledob Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His long golden hair is drawn into a two foot long braid. His ears are large.

Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Dabbledob Shadowcloak, Male Gnome Druid 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)14 (+2) 4 (-3)12 (+1)
Skills Athletics +1, Survival -1
Senses Passive Perception 7
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 230 gp.


Social Check DCs

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