Fonkin Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. His black hair is still thick. He wears crescent spectacles with a black brim.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Fonkin was born with his father's beautiful face. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He is untrained/undisciplined, which makes him dangerous.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Joker, Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Carter
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 110 gp.
Thokk Astley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has shaved his head bald. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Athletic. Flaws: Addict, Impulsive. Bonds: Poor, Religious. Occupation: Mortician
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Draconic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp. 1 Silk rope.
Menny Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this woman wears dull tan sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. Her long white hair is drawn into a two foot long braid. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a ruthless business woman, a trait she acquired from her father.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Religious, Mentor. Occupation: Barkeep
Voice: Uses sign language
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. 1 Simple lock. 1 Masterwork manacles.
Giselle Blakeley, Female Human [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear grey pants and tee shirts. With wild brown hair. She has a dull look in her hazel eyes.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Criminal record. Occupation: Shoemaker
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: Just what you see.
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