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NPC Generator

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Advanced [show]


Andram Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and brown robe with the hood down, and carries axes. He has moderate length purple hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: Andram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north to a Courier, Andram learned a great deal about his mother's area of expertise. A gifted student he started as a Interpreter, but he got bored and became a Courier. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Extrovert, Justice. Bonds: Attractive, Job. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Andram Doubt, Male Tiefling Fighter 1
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Mardnab Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fighting clothing, which leaves very little to the imagination. She wears a small hat to hide her balding. Her brown eyes dart from person to person.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: Mardnab was born the youngest of three triplets. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She ran away from her former home and has been making her living as a Banker for the past few years.

Motivation: Her relatives are trying to arrange a marriage; and sabotage a competitor

Ideals: Fighting. Flaws: Racist. Bonds: Immigrant, Job, Family. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Mardnab Boondiggles, Female Gnome Rogue 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 12 (+1)12 (+1) 5 (-3)9 (-1)
Skills Investigation +3, Stealth -1
Senses Passive Perception 7
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 40 gp. 4 Antitoxin.


Social Check DCs


Seere Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a large black jacket. Her white hair, when down, is lengthy. Her eyes are likewise silver. Her teeth are white and perfect.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She always tries to repair and not replace. It was this mentality that drove her into the Spy business.

History: She was born the only child of a wealthy merchant. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Seere grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Seere. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Impeccable, Persistence, Entrepeneur. Bonds: Attractive, Criminal record. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Seere Enigma, Female Tiefling Bard 2
Medium (6'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)8 (-1) 11 (+0)10 (+0)
Skills History +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Saphara Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a green suit, white shirt, and brown tie. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a skull on it. Her long copper crest is drawn into a two foot long braid. She has a tattooed face.

Personality: She is extraordinarily eccentric. She has a minor phobia of water and hates getting wet.

History: A powerful slaver made her what she is. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Saphara and her spouse have recently divorced.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and she has passion for adventuring and risk

Flaws: Insane, Fearful, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Saphara Imbixtellrhyst, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 7 (-2)14 (+2) 13 (+1)7 (-2)
Skills Deception +0, History +4
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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