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NPC Generator

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Advanced [show]


Vonbin Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely grey suit with brown socks and a vest with buckled shoes. He wears a colorful flower in his red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. He is lazy, self-centered, vain, and jealous.

History: Vonbin was born in the north. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He's since become an addict/alcoholic.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Persistence. Flaws: Addict, Selfish. Bonds: Attractive, Criminal record. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Vonbin Holderhek, Male Dwarf Druid 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)7 (-2) 7 (-2)11 (+0)
Skills Nature +0, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Mreksh Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He carries with him a set of maces on his belt, each one with a jet on the hilt. His feathered hat is riddled with cuts and holes. His eyes are gold.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Mreksh was left his mother's suit of armor and trained in its use and care. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mreksh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Fighting, Athletic. Flaws: Ugly, Selfish. Bonds: Military. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Mreksh Ophinshtalajiir, Male Dragonborn Aristocrat 2
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)10 (+0) 15 (+2)9 (-1)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nuraval Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is dressed in an above average manner. His clothes are grease stained in places. His hair is golden and curly. His blue eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Nuraval will drive conversation. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Extrovert, Logical. Bonds: Attractive, Poor, Immigrant. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Nuraval Torevir, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 6
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)3 (-4) 15 (+2)9 (-1) 10 (+0)6 (-2)
Skills Acrobatics -2, Animal Handling +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged -2 / 1d4-4, Grapple +2

Possessions: 110 gp.


Social Check DCs


Curran Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a red suit. His brown hair is long and unkept. His eyes are amber and beady.

Personality: Aggressive, abrasive, and angry, Curran embodies much of what other species detest in the Halflings. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a criminal king-pin and mafia family He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Curran Fatrabbit, Male Halfling Wizard 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 13 (+1)4 (-3) 15 (+2)9 (-1)
Skills Arcana -1, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 60 gp.


Social Check DCs

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