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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Euphemia Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'2" and wears a red feathered hat and red clothes. Her tied-back hair is blonde. Her brown eyes have a joyful gleam in them most of the time.

Personality: Euphemia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: When she was but 8 years old her parents immigrated from the north. A gifted student she started as a Shoemaker, but she got bored and became a Healer. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Extrovert. Bonds: Job, Immigrant, Family. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Euphemia Tosscobble, Female Halfling Aristocrat 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)9 (-1) 17 (+3)12 (+1)
Skills History +1, Nature +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Theirastra Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is bristling with hidden weapons, mostly nunchakus and maces. Her long auburn hair is drawn into a two foot long braid. Her eyes are a pleasant amber.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born at the edge of vast mountains. She helped her mother out around the business and became quite the natural. Recently she has begun working with bootleggers and crooks.

Motivation: Wants to open a new tavern.

Bonds: Rich, Criminal record, Attractive, Slave, Nature, Job. Occupation: Actor

Voice: Italian accent

Attributes [hide]

Theirastra Beitz, Female Half-Elf Expert 1
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 5 (-3)10 (+0) 9 (-1)6 (-2)
Skills Acrobatics +2, Persuasion +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Falkrunn Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears professional attire. Her hair is blonde and curly. Her violet eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in a small village she learned the ways of the warrior from her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Falkrunn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Falkrunn. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Falkrunn Daerdahk, Female Dwarf Expert 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)7 (-2) 14 (+2)10 (+0)
Skills Arcana +0, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Jezebeth Failure, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a black armored body suit, with a simple green line shooting up and back down. Her black hair is heavily combed to the right. Her silver eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is lazy and tries to find solutions quickly.

History: She was raised in a white middle class family as the only child. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Flaws: Lazy, Mundane. Bonds: Attractive, Immigrant. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Jezebeth Failure, Female Tiefling Wizard 1
Medium (4'10") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)8 (-1) 7 (-2)9 (-1)
Skills Intimidation +1, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Peridot (80 gp).


Social Check DCs

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