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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tim Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a large violet jacket. He wears a Stetson hat to cover his moderate length auburn hair. His violet eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He can't help but pocket interesting objects he comes across

History: He was born to loving parents in a slum to the north. A gifted student he started as a Masseuse, but he got bored and became a Miller. Recently he has begun working with bootleggers and crooks.

Motivation: To reunite with his absent mother; and further expansion of business

Ideals: Athletic. Flaws: Impulsive. Bonds: Criminal record, Poor, Job, Family. Occupation: Miller

Voice: Whispers

Attributes [hide]

Tim Wasanthi, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)8 (-1) 15 (+2)11 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Art Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He has a slight overbite and is overall scrawny. His fur is short and gray. His copper eyes peer out from beneath his deerstalker brown hat.

Personality: Art is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Art would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich northern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He inherited the family business which he has now maintained for 15 years.

Motivation: He wants revenge against gnolls; and money/treasure

Ideals: Extrovert. Bonds: Military, Rich, Job, Enemies. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Art Of Ivory, Male Tabaxi Adept 1
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)16 (+3) 9 (-1)10 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 9
Languages Common, Goblin, Aquan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Gerard Clare, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is short and chestnut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He acts crazy and hedonistic. He is harsh and unforgiving.

History: The child of eastern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Hedonist, Antagonistic. Bonds: Attractive, Immigrant, Military. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Gerard Clare, Male Human Bard 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)6 (-2) 15 (+2)4 (-3)
Skills Deception -1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Frederick Staurheim, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear brown tank tops with black pants. His red hair is greasy and uncared for. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.

History: Born in the west to a Guard, Frederick learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Guard.

Motivation: To be a Layabout again.

Flaws: Ugly, Addict. Bonds: Immigrant, Job, Military. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Frederick Staurheim, Male Human Warlock 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 7 (-2)12 (+1) 9 (-1)11 (+0)
Skills Intimidation +2, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: Just what you see.


Social Check DCs

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