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NPC Generator

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Advanced [show]


Fabien Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears rags and sports a simple walking cane. His hair is red and curly. His fierce green eyes like to dwell on things.

Personality: He is fixated on the number 50. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is an amazing painter.

History: Born in the east to a Shepherd, Fabien learned a great deal about his father's area of expertise. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Gifted, Athletic. Flaws: Insane. Bonds: Poor, Job. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Fabien Tarkelby, Male Gnome Ranger 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 19 (+4)8 (-1) 4 (-3)11 (+0)
Skills Performance +2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2000 cp.


Social Check DCs


Oskar Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many green ritualistic tattoos. He is wearing colorful clothing, dressed as a Sage. His golden hair is thinning but still full. He has blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Oskar lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and he has a crush on the local gardener

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Family, Has a crush. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Oskar Frostbeard, Male Dwarf Aristocrat 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)9 (-1) 10 (+0)9 (-1)
Skills Deception +1, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 80 gp.


Social Check DCs


Tricking Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She typically wears pastel cloth garments or leather armor. Her orange fur is drawn into a tight pony tail with a skull scrunchie. Her copper eyes are passionate and lively.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born into a rich family. When Tricking reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Rich, Military. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Tricking Of Ivory, Female Tabaxi Aristocrat 1
Medium (5'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 4 (-3)6 (-2) 17 (+3)13 (+1)
Skills Deception +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp.


Social Check DCs


Shedinn Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his bastard sword, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. He wears his bronze crest down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: Aggressive, abrasive, and angry, Shedinn embodies much of what other species detest in the Dragonborns. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Ploughman mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Shedinn Jerynomonis, Male Dragonborn Paladin 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)10 (+0) 9 (-1)9 (-1)
Skills Animal Handling +1, Athletics +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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