Aasathra Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a black suit, grey shirt, and green tie. She carries a battered scimitar and tarnished warhammer as well. She has done her best to style her blue crest to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Aasathra was born with her mother's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.
Motivation: She is content; and she seems to be bored by most things
Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Roofer
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 100 sp.
Two Llamas Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. He wears a deerstalker hat to cover his moderate length gray fur. His eyes are hazel and he is always smoking a pipe.
Personality: He acts crazy and hedonistic. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He got into the Knight business at a young age. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He inherited the family business which he has now maintained for 8 years.
Motivation: To be a Engraver again.
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Slave, Job. Occupation: Knight
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Draconic, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. Malachite (11 gp). 1 Thunderstones.
Anastrianna Iranapha, Female Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'0" and wears a lot of dark rich colors, with gold accents. She wears a wide-brimmed hat to hide her balding. Her fierce hazel eyes like to dwell on things.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a font of random trivia from the lore and stories she has discovered
History: Anastrianna was born the youngest of three triplets. Anastrianna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is a bit of a kleptomaniac; and find a way to reverse the transformation of her brother
Ideals: Logical. Bonds: Attractive, Criminal record, Family, Nature. Occupation: Glassblower
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 8 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Guy Trowbridge, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is typically in his Hunter uniform. His whole body is exceptionally muscular. He keeps his long black hair kept up in a rat tail. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His tongue was cut out and he uses sign language. He has a habit of throwing himself into exceedingly dangerous situations.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A freak accident while working with his Soapmaker mother left him crippled. He ran away from his former home and has been making his living as a Hunter for the past few years.
Motivation: To prove his worth to the world.
Ideals: Artistic. Flaws: Disease, Impulsive. Bonds: Job, Immigrant. Occupation: Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +0
Possessions: 80 gp. Banded agate (8 gp). 1 Masterwork studded leather.
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