Drogo Samuel, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he feels the way he acts is they only way to get by in the world
Ideals: Optimist, Joker, Gifted. Bonds: Poor. Occupation: Ruler
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 500 sp. A roughly beaten golden orb (150 gp).
Akta Shame, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a fancy black dress. She is muscular with a powerful set of arms. She keeps her white hair in a pixie cut. Her red eyes are passionate and lively.
Personality: A skeptical and narcissistic woman, Akta's first love is herself. Her second love is also herself. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Akta took refuge in the old dungeon and found the beat up shortbow and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants revenge against illithids; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Impulsive, Shy. Bonds: Attractive, Nature, Enemies. Occupation: Mayor
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 160 gp.
Antinua Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: She wears a simple tan robe with brown stripes complete with hood. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a long white ponytail with little hanging trinkets. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: From birth she was tutored by a cruel and relentless mentor. Her mother was very strict, and drilled into her lessons on being the perfect lady. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Mentor. Occupation: Servant
Voice: Sleepy voice
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 140 gp.
Kite Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze, and she perpetually has her lance ready. Her fur is red and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She comes from a rich southern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Kite and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Rich, Attractive. Occupation: Mayor
Voice: Timid voice
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 2500 sp. Brown-green garnet (70 gp). Blue sapphire (500 gp). Azurite (13 gp). 1 Disguise kit. 1 Masterwork Thieves’ tools. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
