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NPC Generator

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Advanced [show]


Sekhmet Guile, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses well, wearing green shirts, loose pants, and blazers most of the time. She wears her red hair down. Her eyes are likewise silver.

Personality: While she acts the brute, she is far gentler than she would appear. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born to a Assassin, her mother struggled to pay the bills. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and a strong sense of loyalty to half-orc people

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Sekhmet Guile, Female Tiefling Bard 1
Medium (6'5") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 600 sp.


Social Check DCs


Matilda Barton, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is well dressed, but even with her fine clothing she looks run-down. Her white hair is lengthy. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Matilda is combative with any and all who dare try her patience in the slightest.

History: Matilda was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Athletic, Disciplined, Justice. Bonds: Job, Guardian. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Matilda Barton, Female Human Ranger 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 7
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 7 (-2)11 (+0) 5 (-3)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp.


Social Check DCs


Aline Clinton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her brown hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes are likewise green. Her teeth are white and perfect.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: She was born in the east. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and marry her brother to traveling adventurers

Ideals: Artistic. Flaws: Emotional. Bonds: Attractive, Immigrant, Family. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Aline Clinton, Female Human Cleric 2
Medium (5'1") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)10 (+0) 12 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 310 gp. 1 Chain shirt.


Social Check DCs


Seven Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. His gray fur has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Seven took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He seems to be bored by most things; and he is greedy

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Seven Of Spirit, Male Tabaxi Commoner 1
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs

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