Tyna Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is muscular with a powerful set of arms. She has styled her red hair well, parting it to the left. Her eyes are hazel and catlike.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is a great chef.
History: The child of a Dilettante, who enjoyed hunting, Tyna was taken on many hunting expeditions. After coming to the age of reason, Tyna took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Servant soon after.
Motivation: Someone believes her a fraud.
Ideals: Gifted. Bonds: Adventurer, Enemies, Nature, Job. Occupation: Servant
Voice: Russian accent
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 9 (-1) | 5 (-3) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 160 gp.
Kairon Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a black vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He enjoys reading and quiet.
History: Born in a small village he learned the ways of the warrior from his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Ideals: Logical, Fighting. Flaws: Ugly, Sensitive. Bonds: Family. Occupation: Carter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Undercommon, Infernal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 90 gp.
Flak Graeme, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'7", this man wears white trousers with yellow and red striped suspenders. He wears various colorful collared shirts. His long blonde hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Scribe business at a young age. Through the years after Flak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Flak's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Scribe for the past few years.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Philantrophist. Flaws: Insomniac, Antagonistic, Hedonist. Bonds: Job. Occupation: Scribe
Voice: High pitched, excited
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 6 (-2) | 3 (-4) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 1 Darkwood Shield.
Drenna Bradford, Female Half-Orc [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has no hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Drenna took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She inherited the family business which she has now maintained for 3 years.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new architect responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Architect
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 3 (-4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 140 gp.
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