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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tharivol Nailo, Male Elf [Permalink]

Personal [hide]

Description: This western man typically wears blue cloth garments or leather armor. His clothes are grease stained in places. He has chestnut hair. He has green eyes.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: Born in the west his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Tharivol Nailo, Male Elf Fighter 1
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)12 (+1) 12 (+1)10 (+0)
Skills Athletics +5, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 20 gp.


Social Check DCs


Oriff Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. With wild chestnut hair. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also has developed a complete distrust of the Performer profession.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. After a long history of fighting, Oriff and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and expand her business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Oriff Brawnanvil, Female Dwarf Monk 3
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)6 (-2) 13 (+1)6 (-2)
Skills History +0, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heather Colton, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears rags and sports a simple walking cane. Her hair is cut close to her head. Her eyes are a pleasant amber.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heather hails from a village terrorized by goblins. Her father took her hunting and taught her how to get in the mind of other creatures. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Disciplined, Extrovert. Bonds: Poor, Enemies, Nature. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heather Colton, Female Human Warrior 2
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 14 (+2)18 (+4) 12 (+1)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Gnoll, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1

Possessions: 220 gp. 3 Holy water.


Social Check DCs


Halimath Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His silver hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Halimath grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To protect his home; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Adventurer, Guardian. Occupation: Servant

Voice: Thin and wheezing

Attributes [hide]

Halimath Tao, Male Half-Elf Ranger 1
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 7 (-2)15 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs

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