Chassath Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is typically in her Bricklayer uniform. Her crest is cut close to her head. Her eyes are likewise gold.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. A true patriot, Chassath would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Sold as a small child to a necromancer, Chassath was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bricklayer. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job; and expand her business
Flaws: Ugly, Selfish. Bonds: Job, Military, Mentor. Occupation: Bricklayer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Red-brown spinel (80 gp).
Dazzazn Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. His blue crest is smooth and relatively long. His half smiles and gold eyes are beguiling and draw you in.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A true patriot, Dazzazn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Dazzazn and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Attractive, Military. Occupation: Gardener
Voice: Boston accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Senteq Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his spear ready. He wears his silver hair up. His eyes are brown.
Personality: Senteq is depressed about a lot of things. He tends to be a nihilist. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Senteq hails from a village terrorized by drow. He struck it rich when he found rare goods in large quantities. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Senteq fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge.
Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Enemies. Occupation: Tanner
Voice: Booming voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Abyssal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 70 gp. 1 Masterwork Uncommon Weapon.
Arumawann Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is always cut to a buzz. His amber unseeing eyes seem to look past you.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.
History: Arumawann was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To clean up the streets; and he feels kind of lost in life
Flaws: Disease, Depressed. Bonds: Guardian, Immigrant, Poor. Occupation: Mercenary
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2
Possessions: 4000 cp. Pink pearl (90 gp). 3 Thunderstones.
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