Prâk Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses in black turtlenecks beneath a tan coat with green slacks. His blonde hair is drawn into a tight pony tail with a rose scrunchie. He tend to wears goggles to shield his eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He became a Dyer soon after.
Motivation: To pay off his debts; and retire the richest man in the south
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Job, Debt. Occupation: Dyer
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Cressel Calm, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a green vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his green boots flare out at the collars. He has dyed his greying silver hair a little too much giving a sharp silver color. His fierce silver eyes like to dwell on things.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and to be a spy again
Flaws: Greedy, Antagonistic. Bonds: Rich, Job. Occupation: Masseuse
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1400 sp. Fire opal (600 gp). Tiger eye turquoise (4 gp).
Shamash Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He very much looks the part of a Sculptor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His scarlet crest is lengthy and is close to two feet long. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.
History: Gifted from a young age, Shamash studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Sculptor for hire.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new sculptor responsibilities is difficult
Ideals: Gifted. Flaws: Shy. Bonds: Job, Attractive. Occupation: Sculptor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 600 sp. Aquamarine (300 gp).
Drusilia Othronus, Female Elf [Permalink]
Personal [hide]
Description: This woman dresses in collared shirts and wears a proper scarf over her head. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her golden hair is long and unkept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Drusilia was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: Money/treasure.
Flaws: Ugly, Cynical. Bonds: Rich, Adventurer, Family. Occupation: Carter
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 4 (-3) | 16 (+3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Undercommon, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp. Malachite (13 gp).
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