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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Paggen Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He has the majority of his body covered in plate. He sports a long black beard, and similarly colored long hair. His eyes are gray and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He worked as a nervous Banker and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined, Pacifist. Bonds: Religious, Job. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Paggen Fabblestabble, Male Gnome Fighter 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)13 (+1) 6 (-2)12 (+1)
Skills Deception +3, Perception +0
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp.


Social Check DCs


Shifting Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Sage uniform. He wears his gray fur down. He has copper eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his father. Shifting abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Cynical. Bonds: Job, Adventurer, Religious. Occupation: Sage

Voice: Uses sign language

Attributes [hide]

Shifting Of Storm, Male Tabaxi Commoner 1
Medium (5'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)12 (+1) 5 (-3)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp. Obsidian (5 gp).


Social Check DCs


Trym Wallace, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses like a well dressed Detective does. He sports a flattop hair cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to make almost anything out of random pieces of junk.

History: A powerful slaver made him what he is. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Expand his business; and to be a cook again

Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Job, Mentor. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Trym Wallace, Male Human Cleric 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)9 (-1) 8 (-1)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Brass mug with jade inlays (100 gp).


Social Check DCs


Bertram Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His long chestnut hair reaches down to his waist. His brown eyes peer out from beneath his broad white hat.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Bertram Jamjar, Male Halfling Aristocrat 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)8 (-1) 9 (-1)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 9
Languages Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs

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