Morana Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. Her auburn hair is slicked back into a classic pompadour. Her face is scarred and worn.
Personality: She never swears and excessively uses polite adverbs when speaking. Energy wise she seems alert and responsive.
History: She was born blind and as such lacked many opportunities for work. Like her father and her brother before her, after school she went straight into learning to become a Glassblower. She has worked as a Glassblower like her father before her.
Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found
Ideals: Optimist, Professionalism. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Glassblower
Voice: Draws out vowels
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 50 gp. A roughly beaten golden orb (170 gp).
Azzakh Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his gold crest in a flapper bob. He is very pretty but has cold, dead eyes.
Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Azzakh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Azzakh took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To clean up the streets.
Bonds: Attractive, Guardian, Job, Poor, Nature. Occupation: Layabout
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 7 (-2) | 15 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Ignan, Druidic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Olgoth Eastoft, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is chestnut and curly. His eyes are brown and he is always smoking a pipe.
Personality: Eccentric and domineering, Olgoth will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Layabout mother left him crippled. He now mingles about in high society.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert, Justice. Flaws: Disease. Bonds: Rich. Occupation: Spice Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp.
Eva Chester, Female Human [Permalink]
Personal [hide]
Description: A 5'2" southern woman, she is typically in her Map Maker uniform. She has dyed her greying golden hair a little too much giving a sharp golden color. Her eyes are blue and catlike.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She also is a firm believer in the womanly ideal.
History: When she was but 4 years old her parents immigrated from the south. Over the years she perfected her riding and shooting skills. She has set out to sabotage the competition.
Motivation: She is currently in port desperately looking for someone to get her out; and she is unsatisfied with her job
Flaws: Impulsive. Bonds: Job, Immigrant, Nature, Slave. Occupation: Map Maker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 150 gp. 1 Chain shirt.
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