Skamos Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a large green jacket. His dark red hair is singed and shortened. He has silver eyes and a green hat with a blue feather.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Skamos was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 2 years.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and an old rival family wants him found
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Family, Nature. Occupation: Cartwright
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 700 sp. 1 Banded mail.
Harvest Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 4'9", this woman wears a tight fitting pastel shirt and pants. Her fur is brown, silky, and of moderate length. Her blue eyes peer out from beneath her small pastel hat.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a font of random trivia from the lore and stories she has discovered
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Harvest took refuge in the old dungeon and found the beat up trident and armor she uses now. She has set out to sabotage the competition.
Motivation: To clean up the streets; and sabotage a competitor
Ideals: Logical. Bonds: Attractive, Nature, Job, Guardian. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 140 gp. Silver comb with moonstones (400 gp).
Conrad Merton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is overprotective of those who hire his services. As long as the job gets done he does not care how it got done.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.
Motivation: To protect his home.
Ideals: Professionalism. Bonds: Immigrant, Attractive, Guardian, Slave. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 10 (+0) | 13 (+1) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 110 gp. Red spinel (70 gp).
Zanna Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, blue cloak. Her long auburn hair reaches down to her waist. Her eyes are amber.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Zanna was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Since then, she has sought to make the best of life.
Motivation: She is a bit of a kleptomaniac; and an old rival family wants her found
Ideals: Philantrophist, Opinionated, Optimist. Bonds: Family, Criminal record. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 8 (-1) | 15 (+2) | 6 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 110 gp.
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