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NPC Generator

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Ability Scores
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Advanced [show]


Merla Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her hammer. Her white hair is unkempt and raggedy. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Born to a Healer, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Stableman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Merla and her spouse have recently divorced.

Motivation: Find a way to reverse the transformation of her brother; and her spouse's relatives view her with great suspicion

Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Merla Whispermouse, Female Halfling Commoner 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)9 (-1) 13 (+1)5 (-3)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 200 sp.


Social Check DCs


Gadreel Scorn, Female Tiefling [Permalink]

Personal [hide]

Description: A 6'2" eastern woman, she wears a worn and beaten armor. Her blue hair is slicked back into a classic pompadour. Her ears are large.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Sculptor for the past few years.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Gadreel Scorn, Female Tiefling Fighter 1
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)12 (+1) 7 (-2)14 (+2)
Skills Athletics +1, Nature +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 3000 cp. A silver and pearl hairclip (30 gp). 1 Chain shirt.


Social Check DCs


Murook Tyndall, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is dressed in an above average manner. Her auburn hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.

Personality: Murook hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. Animals are drawn to her, and she is able to talk to them.

History: She was born in the north, but her parents moved at a very young age to the east. She has chosen to use the inheritance that was left to her frivolously. She was granted martial powers by her dying sister.

Motivation: She has money and likes to spend it.

Ideals: Artistic, Gifted. Bonds: Attractive, Immigrant, Rich. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Murook Tyndall, Female Half-Orc Ranger 1
Medium (5'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 17 (+3)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 cp. Jade (160 gp).


Social Check DCs


Reynard Darlington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with feathered hat. He keeps his long silver hair kept up in a rat tail. His brown eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Reynard has worked very hard to control his curse. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Merchant

Voice: Sounds elderly

Attributes [hide]

Reynard Darlington, Male Human Cleric 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)13 (+1) 11 (+0)6 (-2)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp.


Social Check DCs

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