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NPC Generator

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Sindri Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and brown handkerchief worn on his left side. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has golden hair. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Healer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Impulsive. Bonds: Poor, Adventurer, Job. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Sindri Timbers, Male Gnome Wizard 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)8 (-1) 10 (+0)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 10
Languages Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Brown-green garnet (120 gp).


Social Check DCs


Nicholas Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a yellow feathered hat and yellow clothes. He has a long auburn beard with little hanging trinkets. He has several tiny emerald earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast island. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the south, certain he would find work there.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and money/treasure

Ideals: Fighting. Flaws: Secretive. Bonds: Immigrant, Rich, Adventurer, Nature. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Nicholas Watson, Male Half-Elf Druid 1
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)17 (+3) 8 (-1)10 (+0)
Skills History +5, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Orc, Goblin, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Red spinel (90 gp).


Social Check DCs


Pearl Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears bulky white painted plate armor. Her moppish black hair is in a traditional bowl cut. Her blue eyes peer out from beneath her wide-brimmed white hat.

Personality: Eccentric and domineering, Pearl will drive conversation. She enjoys reading and quiet.

History: A powerful necromancer made her what she is. She was taken from her home at a very young age. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A deep hatred of dire rats; and someone believes her a fraud

Ideals: Extrovert, Logical. Bonds: Mentor, Slave, Enemies. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Pearl Strongbones, Female Halfling Ranger 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 13 (+1)6 (-2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp.


Social Check DCs


Flask Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing a tight pastel one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. He has moderate length orange fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: Gifted from a young age, Flask studied abroad. His mother was a soldier and died while he was still young. Flask was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Military, Job. Occupation: Servant

Voice: Speaks with lips pursed

Attributes [hide]

Flask Of Storm, Male Tabaxi Cleric 1
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 10 (+0)8 (-1) 8 (-1)9 (-1)
Skills Nature +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Silk rope.


Social Check DCs

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