Gunter Clifton, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of maces, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His auburn hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and wants his loneliness to end
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Has a crush, Poor. Occupation: Glassblower
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 15 (+2) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Giant, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 80 gp.
Morkral Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a mace on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He plays an instrument quite well.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Through the years after Morkral was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Morkral's mother didn't care for him much, and the feeling was mutual. He has never given up on his singing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 7 (-2) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 260 gp. Alexandrite (300 gp).
Sumnes Jethro, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a yellow shirt with thin blue vertical stripes and green pants. Her hair is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is almost excessively polite to everyone, even when angry. She never wears the same outfit twice, unless she absolutely has to.
History: Sumnes was born with her father's beautiful face. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her religion dominates her actions; and she wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Military, Religious. Occupation: Healer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 sp. 1 Half-Plate.
Marastyr Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is generally shirtless and showing off her tattooed chest. She keeps her chestnut hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is happy with her job as a Carter. She turns her eye from what people do, preferring to live and let live. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: From birth she was tutored by a cruel and relentless mentor. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: Further expansion of business; and she wants to meet her childhood hero
Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Carter
Voice: Aggressive tone
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 11 (+0) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 70 gp.
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