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NPC Generator

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Advanced [show]


Portia Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears very tight pants and wife beaters, though occasionally she sports a red coat. Her chestnut hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She works hard and plays hard.

History: She was born in a small forest village. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Hedonist, Racist. Bonds: Nature. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Portia Tallfellow, Female Halfling Warlock 2
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 80 gp.


Social Check DCs


Anne Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her whole body is exceptionally muscular. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is happy with her job as a Laborer. She turns her eye from what people do, preferring to live and let live. She is a logical person and will generally grow upset if things defy logic and science.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an apprentice working in her mother's forge. She has been saving her money to try and buy her sister's freedom.

Motivation: She's in love; and she has a crush on the local tanner

Ideals: Logical. Bonds: Immigrant, Job, Family, Has a crush. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Anne Strongbones, Female Halfling Sorcerer 2
Small (2'8") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Athletics +1, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 60 gp. 1 Thunderstones.


Social Check DCs


Ar-Karo Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a broad hat to hide his balding. His brown eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the south. He is able to make almost anything out of random pieces of junk.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted necromantic powers by his dying sister.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Gifted, Fighting. Bonds: Attractive, Military, Adventurer. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Ar-Karo Darby, Male Half-Orc Aristocrat 1
Medium (5'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)9 (-1) 9 (-1)9 (-1)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1

Possessions: 2000 cp. 3 Antitoxin.


Social Check DCs


Gruk Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a black and blue robe with the hood down. His brown hair and beard is wavy and long. His eyes are likewise gray.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a slaver, Gruk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.

Motivation: Expand his business; and sabotage a competitor

Ideals: Optimist, Entrepeneur. Bonds: Mentor, Nature, Job. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Gruk Darby, Male Half-Orc Druid 1
Medium (6'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)8 (-1) 12 (+1)6 (-2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp.


Social Check DCs

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