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NPC Generator

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Advanced [show]


Merihim Doom, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. He has styled his silver hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Merihim was born in the south. At a young age he loved to build and create. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Mundane, Fearful. Bonds: Attractive. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Merihim Doom, Male Tiefling Aristocrat 1
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)9 (-1) 9 (-1)15 (+2)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Synthrin Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a worn and beaten armor. Her black crest is knotted and matted. Her eyes are a pleasant gold.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Born in the south to a Ploughman, Synthrin learned a great deal about her mother's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their daughter. She worked as a Ploughman, and she later adopted a second daughter.

Motivation: Regain custody of her daughter.

Ideals: Persistence, Artistic, Fighting. Bonds: Family, Job. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Synthrin Akambherylliax, Female Dragonborn Fighter 3
Medium (6'6") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)17 (+3) 6 (-2)13 (+1)
Skills Nature +5, Stealth +1
Senses Passive Perception 8
Languages Common, Sylvan, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Symma Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has styled her red hair well, parting it to the right. Her ears are large.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. As long as the job gets done she does not care how it got done.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy

Ideals: Fighting, Professionalism. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Symma Nopenstallen, Female Gnome Fighter 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)9 (-1) 6 (-2)12 (+1)
Skills Insight +0, Intimidation +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp. Tourmaline (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Delg Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his glaive, marred by sweets. His red hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady brown eyes.

Personality: He can speak with the recently deceased. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Delg grew up listening to his father's many stories. He found a children's book about a Dwarf Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Adventurer. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Delg Daerdahk, Male Dwarf Bard 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)9 (-1) 9 (-1)12 (+1)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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