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NPC Generator

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Advanced [show]


Valida Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She is bristling with hidden weapons, mostly hammers and lances. Her hair is greying and her face has many wrinkles. She has violet eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She works hard and plays hard.

History: She was born several months after her father was called into army service. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Flaws: Ugly, Hedonist. Bonds: Poor, Criminal record, Nature, Military. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Valida Foamtankard, Female Dwarf Aristocrat 1
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, History +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Mara Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many red ritualistic tattoos. She is generally well dressed albeit a few years behind the times. Her brown hair is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She is very quiet and rarely speaks above a whisper. She is harsh and unforgiving.

History: The child of a Engraver, who enjoyed hunting, Mara was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Nature. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Mara Jacobs, Female Half-Elf Bard 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 1000 cp. Peridot (50 gp). 1 Small steel mirror.


Social Check DCs


Guy Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses like a well dressed Adventurer does. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person.

Personality: Calm and collected, he is a well trained Adventurer. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He is a Maurezhi in disguise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Artistic. Bonds: Job, Family, Adventurer, Religious. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Guy Qualanthri, Male Half-Elf Paladin 2
Medium (5'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)15 (+2) 12 (+1)4 (-3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 390 gp. 1 Chain shirt.


Social Check DCs


Astar Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Locksmith. He has no hair. His face is scarred and worn.

Personality: He is extraordinarily eccentric. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Astar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Astar. He was granted psionic powers by his dying sister.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Criminal record, Rich, Enemies. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Astar Quiet, Male Tiefling Warrior 1
Medium (6'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs

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