Luthra Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her brown hair is long and unkept. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She takes great joy in being the best Miner in town.
History: She was born in the east, but her parents moved at a very young age to the south. Because her mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She inherited the family business which she has now maintained for 10 years.
Motivation: She is unsatisfied with her job; and to be a priest again
Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Job, Immigrant. Occupation: Miner
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 11 (+0) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp.
Ghaliver Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a red feathered hat and red clothes. His moppish chestnut hair is in a traditional bowl cut. His blue eyes lackadaisically let the world flow into them.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Mercenary in town.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ghaliver fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Rich. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 130 gp.
Edge Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is wearing a perfectly clean shirt and pair of pants. Beneath her clothing is a huge mess of scar tissue. Her long brown fur is drawn into a two foot long braid. She wears crescent spectacles with a black brim.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Edge enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Edge was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Edge took refuge in the large cave and found the beat up rapier and armor she uses now. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out; and she seems to be bored by most things
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Slave, Poor, Nature. Occupation: Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 10 (+0) | 7 (-2) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
Possessions: Just what you see.
Eida Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. With bright golden hair. Her otherwise smooth face is marked with small tiny scars.
Personality: Cocky and sure of herself, she believes she is the best Barber born in the past three hundred years. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her childhood dream was to be a Stableman, but she was a colossal failure. She has been saving her money to try and buy her brother's freedom.
Motivation: She has a rivalry with the Church that dominates her actions; and an old rival family wants her found
Flaws: Disease. Bonds: Rich, Job, Military, Family, Religious. Occupation: Barber
Voice: Low range voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 2 (-4) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 110 gp. Chalcedony (60 gp). 1 Masterwork Common Melee.
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