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NPC Generator

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Lvl.
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Advanced [show]


Sarai Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She likes to wear ponchos typically of a light red in addition to tight pants. Her red hair is greasy and uncared for. She has amber eyes and a red hat with a white feather.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east to a Tailor, Sarai learned a great deal about her mother's area of expertise. While studying, she fell in love. They married and had a son. She inherited the family business which she has now maintained for 6 years.

Motivation: Wants her loneliness to end; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly, Cynical. Bonds: Job, In love, Has a crush. Occupation: Tailor

Voice: Mumbles to self between sentences

Attributes [hide]

Sarai Copperkettle, Female Halfling Bard 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)6 (-2) 15 (+2)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Elegant Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has a large brown mantle and cape that has been intricately interwoven into her tan robe. Her orange fur is lengthy and is close to two feet long. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: A strong sense of loyalty to Gnomish people; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Gifted. Flaws: Racist. Bonds: Criminal record. Occupation: Courier

Voice: Relaxed voice

Attributes [hide]

Elegant Of Clay, Female Tabaxi Commoner 1
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Norman Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has done his best to style his white hair to look like a famous performer. This amber eyed southerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not trust anyone and sleeps with one eye open.

History: The child of southern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to get a good night's sleep

Flaws: Ugly, Shy, Insomniac. Bonds: Immigrant, Poor. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Norman Hadley, Male Human Expert 2
Medium (5'10") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)13 (+1) 18 (+4)13 (+1)
Skills Animal Handling +6, Nature +3
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 sp. 1 Buckler.


Social Check DCs


Lance Law, Male Human [Permalink]

Personal [hide]

Description: This man wears grey leather gloves, a grey jacket, and tight pants. He is muscular with a powerful set of arms. He wears a small hat to hide his balding. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Lance studied abroad. Over the years he perfected his riding and shooting skills. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Fearful, Insomniac. Bonds: Nature. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Lance Law, Male Human Rogue 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 5 (-3)10 (+0) 8 (-1)8 (-1)
Skills History +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs

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