Dentratha Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a green collared shirt and tan skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. She sports a flattop crest cut. She has a tattooed face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero
Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Bowyer
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1200 sp. 1 Everburning torch.
Spring Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. He keeps his long red fur kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.
Personality: A skeptical and narcissistic man, Spring's first love is himself. His second love is also himself. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Spring grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.
Motivation: Doesn't want to be a Server and was forced into it by his family; and he wants to meet his childhood hero
Ideals: Impeccable. Flaws: Impulsive. Bonds: Adventurer, Rich, Family. Occupation: Server
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 290 gp. 1 Masterwork Musical instrument.
Dadalan Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an entirely black suit with grey socks and a vest with buckled shoes. His long silver crest is drawn into a two foot long braid. His eyes are gold.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Dadalan grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has been saving his money to try and buy his brother's freedom.
Motivation: He feels that his past leaves him morally obligated to help; and doesn't want to be a guard and was forced into it by his family
Flaws: Antagonistic, Racist. Bonds: Adventurer, Family, Criminal record. Occupation: Guard
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 5 (-3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 60 gp.
Luthra Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female is generally well dressed albeit a few years behind the times. She is tall, broad shouldered and powerfully built. She has wavy silver hair. She has hazel eyes and a tan hat with a blue feather.
Personality: Always inclined to offer people food she seems plenty friendly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She found a children's book about a Gnome Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now spends her time doing works of charity.
Motivation: She has money and likes to spend it.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 14 (+2) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp.
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