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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dalgal Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He wears his chestnut hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Gardener business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is terrified, and will act out of fear; and meet up once more with his childhood friend

Flaws: Racist, Fearful. Bonds: Job, Adventurer. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Dalgal Daraln, Male Dwarf Wizard 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)7 (-2) 14 (+2)9 (-1)
Skills Deception +1, Stealth -1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Pallabar Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. His golden hair is styled in orderly dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. He was an apprentice working in his mother's forge. He struck the Miller job and began his own company from there.

Motivation: He is greedy.

Flaws: Shy. Bonds: Rich, Job. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Pallabar Sympony, Male Gnome Warrior 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 10 (+0)7 (-2)
Skills Intimidation +0, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 gp.


Social Check DCs


Shedinn Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He wears a broad hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Flattery will make him almost putty in your hands.

History: Born in the west to a Stableman, Shedinn learned a great deal about his mother's area of expertise. He worked as a nervous Stableman and found it very stressful. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Insomniac, Selfish. Bonds: Attractive, Job. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Shedinn Nemmonis, Male Dragonborn Rogue 2
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 7
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 10 (+0)8 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Stealth -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2

Possessions: 100 pp. Chrysoprase (20 gp). Golden pearl (140 gp). Jet (140 gp).


Social Check DCs


Aerdeth Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane, Shy, Addict. Bonds: Military, Criminal record. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Aerdeth Teinithra, Male Elf Aristocrat 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)4 (-3) 7 (-2)15 (+2)
Skills Insight +0, Performance +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 80 gp. 2 Smokesticks.


Social Check DCs

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