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NPC Generator

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Advanced [show]


Dadalan Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He likes to wear green tank tops with black pants. His blue crest is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He dislikes all the random violence that takes place in the north. He is a great chef.

History: He comes from a rich northern family. He was an apprentice working in his father's forge. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: To end his boredom; and to be a farmer again

Ideals: Pacifist, Gifted. Flaws: Mundane. Bonds: Rich, Job. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Dadalan Sumnarghthrysh, Male Dragonborn Expert 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Religion +4, Stealth +0
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Art Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and he perpetually has his quarterstaff ready. His gray fur is thinning but still full. His eyes are yellow and catlike.

Personality: Art is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born in the west to a Bellfounder, Art learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Art grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Art. He inherited the family business which he has now maintained for 14 years.

Motivation: He has decided he is irredeemable; and expand his business

Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Job, Criminal record. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Art Fang, Male Tabaxi Fighter 1
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)17 (+3) 5 (-3)10 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 7
Languages Common, Giant, Auran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Naal Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a yellow vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. His eyes are violet and catlike.

Personality: Naal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Bookbinder business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Bookbinder for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Immigrant, Job. Occupation: Bookbinder

Voice: Raspy

Attributes [hide]

Naal Aloro, Male Half-Elf Expert 2
Medium (4'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)5 (-3) 9 (-1)10 (+0)
Skills Arcana -1, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a brown coat with blue slacks. He carries with him a set of monstrous two handed axes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His white hair is matted, messy, and big. His gray eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural elven artifacts is his passion

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Chance, Male Half-Elf Sorcerer 2
Medium (5'4") Half-Elf, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 12 (+1)10 (+0) 13 (+1)7 (-2)
Skills Animal Handling +3, Sleight of Hand -1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 sp. 1 Average lock.


Social Check DCs

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