Dentratha Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'7". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her red crest up. Her fierce gold eyes like to dwell on things.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a pair of adventurers, Dentratha grew up listening to her father's many stories. She struck it rich when she found rare goods in large quantities. She is searching for what she claims is her rightful reward.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Antagonistic, Greedy. Bonds: Adventurer, Rich. Occupation: Ploughman
Voice: Mousy voice
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 170 gp. Jet (70 gp). Violet garnet (200 gp). Black pearl (200 gp). 1 Masterwork Common Melee.
Delg Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. His long black hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the east, but his parents moved at a very young age to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and he would like to get married and retire
Ideals: Athletic, Joker, Professionalism. Bonds: Attractive, Immigrant. Occupation: Interpreter
Voice: Eastern European accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.
Astaro Subtlety, Female Tiefling [Permalink]
Personal [hide]
Description: 5'2" and muscular, this eastern woman is wearing the road beaten gear of a warrior. Her brown hair is lengthy and is close to two feet long. Her face is scarred and worn.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was always a brilliant, if unscrupulous mind. She was an athlete and attended two major summer competitions. She never won. She is untrained/undisciplined, which makes her dangerous.
Motivation: Regain custody of her son; and find a way to reverse the transformation of her sister
Ideals: Fighting, Athletic, Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Bricklayer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 5 (-3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 100 gp.
Sarah Marston, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She sports grey clothing, slightly heavier than average wear. Her silver hair is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Sarah was born in the east. At a young age she loved to build and create. Through the years after Sarah was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Sarah's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Athletic, Persistence. Flaws: Insomniac, Antagonistic, Fearful. Occupation: Locksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 8 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!