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NPC Generator

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Advanced [show]


Kristryd Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her hair is short and blonde. Her otherwise smooth face is marked with small tiny scars.

Personality: She is business-like. She takes instructions and follows them to the letter. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted necromantic powers by her dying brother.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Professionalism, Optimist, Gifted. Flaws: Fearful. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Kristryd Daraln, Female Dwarf Commoner 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)8 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Hugh Blankley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey costume with the symbols of strength on his torso. He wears his auburn hair down. His blue eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Hugh Blankley, Male Human Warrior 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)14 (+2) 7 (-2)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 8
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: Smoky quartz (70 gp). 1 Banded mail.


Social Check DCs


Darrak Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly hammers and longswords. He has shaved his head bald. He has green eyes and a brown hat with a yellow feather.

Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.

History: He got into the Spice Merchant business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: To be a Cook again; and expand his business

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Poor, Criminal record, Job. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Darrak Bigtoe, Male Dwarf Warrior 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 7
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 17 (+3)8 (-1) 11 (+0)5 (-3)
Skills Animal Handling +2, Intimidation -1
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 20 gp.


Social Check DCs


Shivering Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She has a slight overbite and is overall scrawny. Her black fur is braided into rings. She wears large thick round spectacles.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Mercenary and was forced into it by her family; and an old rival family wants her found

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Family. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Shivering Candle, Female Tabaxi Expert 1
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 6 (-2)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp. Red garnet (140 gp).


Social Check DCs

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