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NPC Generator

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Advanced [show]


Harbek Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. He worked as a nervous Armorer and found it very stressful. He became a Armorer soon after.

Motivation: Retire the richest man in the south.

Ideals: Athletic, Entrepeneur. Flaws: Insomniac, Secretive. Bonds: Job. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Harbek Fireforge, Male Dwarf Expert 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)10 (+0) 13 (+1)8 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Anverth Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is cut jaggedly and amateurishly. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anverth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anverth. He used his abilities to travel the world and help people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Optimist, Philantrophist, Artistic. Bonds: Adventurer, Criminal record. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Anverth Gummen, Male Gnome Commoner 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)16 (+3) 9 (-1)7 (-2)
Skills Insight +1, Investigation +5
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Gnoll, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: Eye agate (16 gp).


Social Check DCs


Sarah Trowbridge, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet cloak and cross-gartered blue stockings, and she perpetually has her club ready. She wears a top hat to cover her moderate length auburn hair. Her brown eyes peer out from beneath her top violet hat.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is an amazing painter.

History: Sarah was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted martial powers by her dying sister.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Fighting, Philantrophist, Gifted. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Sarah Trowbridge, Female Half-Elf Expert 1
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)7 (-2) 8 (-1)11 (+0)
Skills Animal Handling +1, Stealth +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 6000 cp. Sardonyx (70 gp). 1 Chain shirt.


Social Check DCs


Ar-Baruk Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'5". He tends to wear a white poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a nunchaku. He has shaved his head bald. He wears an eyepatch.

Personality: Ar-Baruk speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Scribe profession.

History: The child of eastern immigrants he idolized his father. Like his father and his brother before him, after school he went straight into learning to become a Layabout. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Scribe again; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Ar-Baruk Dalton, Male Half-Orc Rogue 2
Medium (6'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 12 (+1)7 (-2)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Orc, Infernal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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