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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Right-Handed On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a robe, a symbol of strength around his neck, and a shield on his belt. His fur is short and orange. His eyes are green and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not trust anyone and sleeps with one eye open.

History: When he was but 4 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Depressed, Insomniac. Bonds: Immigrant. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Right-Handed On the Water, Male Tabaxi Druid 1
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp.


Social Check DCs


Williamina Gyula, Female Human [Permalink]

Personal [hide]

Description: She stands about 6'0" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her left leg appears badly burned and disfigured. Her hair is always cut to a buzz. She has a tattooed face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a pair of adventurers, Williamina grew up listening to her mother's many stories. Brilliant and gifted she never wanted to apply herself. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Retire the richest woman in the north; and meet up once more with her childhood friend

Ideals: Entrepeneur, Gifted. Bonds: Nature, Adventurer. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Williamina Gyula, Female Human Expert 2
Medium (6'0") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing a long, pastel cloak, and a wedding ring on her left hand. Her orange fur is slicked back into a classic pompadour. Her eyes are hazel.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Three was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac.

Flaws: Racist, Secretive. Bonds: In love, Job, Criminal record. Occupation: Bellfounder

Voice: Booming voice

Attributes [hide]

Three In the Wind, Female Tabaxi Expert 1
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)8 (-1) 8 (-1)15 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 50 gp. Lapis lazuli (12 gp). 1 Superior lock.


Social Check DCs


Efferil Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'8" has a big stupid grin on his face most of the time. He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His silver hair is smooth and relatively long. His eyes are a pleasant gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Efferil was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now travels the world, in search of power and loot.

Motivation: He is terrified, and will act out of fear; and meet up once more with his childhood friend

Flaws: Fearful. Bonds: Guardian, Job, Family, Adventurer. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Efferil Wasanthi, Male Elf Wizard 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)10 (+0) 5 (-3)13 (+1)
Skills Religion +2, Survival -1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 sp.


Social Check DCs

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